About Luke
I’m Luke, a freelance VFX artist. After working within a studio pipeline, I now bring that same craft and discipline directly to independent clients with no studio oversight in between.
My work spans the full 3D pipeline: modelling, texturing, lighting, FX, and compositing. I take ideas from concept to finished, polished shots.
I work primarily in Blender and DaVinci Resolve, with Affinity for illustrations, and I’m currently expanding into Unreal Engine for real-time cinematics.
Got a project in mind? I’d love to hear about it get in touch.
